Individual Calculations November 2016 |
|
|
Rogic, Davor Total change: -0.10 | | |
|
25th CRO team Championship - 1A League_Men | Sibenik | CRO | 2016-10-08 |
Rc | Ro | w | n | change | K | K*chg | Game |
2471 | 2513 | 4.50 | 9 | -0.52 | 10 | -5.20 | |
| Kurajica, Bojan | g | | 2533 | BIH | 1.00 | 1 | 0.53 | 10 | 5.30 | | Stevic, Hrvoje | g | | 2602 | CRO | 0.50 | 1 | 0.12 | 10 | 1.20 | | Rade, Miroslav | m | | 2451 | CRO | 0.50 | 1 | -0.09 | 10 | -0.90 | | Djurovic, Goran | m | | 2398 | CRO | 0.50 | 1 | -0.16 | 10 | -1.60 | | Sulava, Nenad | g | | 2459 | CRO | 0.50 | 1 | -0.08 | 10 | -0.80 | | Markus, Robert | g | | 2649 | SRB | 0.00 | 1 | -0.32 | 10 | -3.20 | | Lalic, Bogdan | g | | 2438 | CRO | 0.50 | 1 | -0.10 | 10 | -1.00 | | Zovko, Mario | f | | 2323 | CRO | 0.50 | 1 | -0.25 | 10 | -2.50 | | Medak, Bojan | f | | 2386 | CRO | 0.50 | 1 | -0.17 | 10 | -1.70 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Salzburger Landesliga A 2017/2018 rd 1-4 | Mattersburg | AUT | 2016-10-20 |
Rc | Ro | w | n | change | K | K*chg | Game |
2416 | 2513 | 3.00 | 4 | 0.51 | 10 | 5.10 | |
| Diermair, Andreas | m | | 2468 | AUT | 0.50 | 1 | -0.06 | 10 | -0.60 | | Tober, Gerhard | f | | 2250 | AUT | 1.00 | 1 | 0.18 | 10 | 1.80 | | Dizdar, Goran | g | | 2509 | CRO | 0.50 | 1 | -0.01 | 10 | -0.10 | | Dragnev, Valentin | m | | 2438 | AUT | 1.00 | 1 | 0.40 | 10 | 4.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|