Individual Calculations February 2017 |
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Vitouch, Anatol Total change: -24.60 | | |
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Wiener Landesliga 2016/2017 rd 5-6 | Vienna | AUT | 2017-01-07 |
Rc | Ro | w | n | change | K | K*chg | Game |
2347 | 2364 | 1.00 | 2 | -0.05 | 20 | -1.00 | |
| Vyskocil, Neklan | m | | 2324 | CZE | 0.50 | 1 | -0.06 | 20 | -1.20 | | Hangweyrer, Manfred | m | | 2369 | AUT | 0.50 | 1 | 0.01 | 20 | 0.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2. Bundesliga AUT Ost 2016/2017 rd 6-7 | Vienna | AUT | 2017-01-14 |
Rc | Ro | w | n | change | K | K*chg | Game |
2377 | 2364 | 0.00 | 2 | -0.96 | 20 | -19.20 | |
| Juhasz, Kristof | m | | 2390 | HUN | 0.00 | 1 | -0.46 | 20 | -9.20 | | Wcislo, Damian | | | 2364 | POL | 0.00 | 1 | -0.50 | 20 | -10.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Wiener Betriebsliga 2016/2017 B-Liga rd 5 | Vienna | AUT | 2017-01-18 |
Rc | Ro | w | n | change | K | K*chg | Game |
2200 | 2364 | 0.50 | 1 | -0.22 | 20 | -4.40 | |
| Kirschner, Alexander | f | | 2200 | AUT | 0.50 | 1 | -0.22 | 20 | -4.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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