Blitz:
Individual Calculations January 2016 |
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Buksa, Nataliya Total change: -2.40 | | |
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European blitz Championship | Minsk | BLR | 2015-12-18 |
Rc | Ro | w | n | change | K | K*chg | Game |
2209 | 2263 | 11.00 | 20 | -0.12 | 20 | -2.40 | |
| Anop, Aliaksandr | | | 1863 * | BLR | 1.00 | 1 | 0.08 | 20 | 1.60 | | Anop, Aliaksandr | | | 1863 * | BLR | 1.00 | 1 | 0.08 | 20 | 1.60 | | Karpov, Vadim | m | | 2421 | RUS | 0.00 | 1 | -0.29 | 20 | -5.80 | | Karpov, Vadim | m | | 2421 | RUS | 0.50 | 1 | 0.21 | 20 | 4.20 | | Przybylski, Wojciech | f | | 2412 | POL | 0.00 | 1 | -0.30 | 20 | -6.00 | | Przybylski, Wojciech | f | | 2412 | POL | 0.00 | 1 | -0.30 | 20 | -6.00 | | Minald, Andrey | | | 2050 | BLR | 0.50 | 1 | -0.27 | 20 | -5.40 | | Minald, Andrey | | | 2050 | BLR | 0.50 | 1 | -0.27 | 20 | -5.40 | | Sazonova, Anastasia | | wf | 2021 | RUS | 1.00 | 1 | 0.20 | 20 | 4.00 | | Sazonova, Anastasia | | wf | 2021 | RUS | 1.00 | 1 | 0.20 | 20 | 4.00 | | Grib, Roman | f | | 2408 | BLR | 0.50 | 1 | 0.19 | 20 | 3.80 | | Grib, Roman | f | | 2408 | BLR | 0.50 | 1 | 0.19 | 20 | 3.80 | | Malakhov, Igor | m | | 2375 | RUS | 0.00 | 1 | -0.35 | 20 | -7.00 | | Malakhov, Igor | m | | 2375 | RUS | 0.00 | 1 | -0.35 | 20 | -7.00 | | Melderis, Uldis | | | 2033 | LAT | 1.00 | 1 | 0.21 | 20 | 4.20 | | Melderis, Uldis | | | 2033 | LAT | 1.00 | 1 | 0.21 | 20 | 4.20 | | Kovalev, Egor | | | 2117 | RUS | 1.00 | 1 | 0.30 | 20 | 6.00 | | Kovalev, Egor | | | 2117 | RUS | 0.50 | 1 | -0.20 | 20 | -4.00 | | Mochalov, Evgeny V | m | | 2385 | BLR | 0.50 | 1 | 0.17 | 20 | 3.40 | | Mochalov, Evgeny V | m | | 2385 | BLR | 0.50 | 1 | 0.17 | 20 | 3.40 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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