Rapid: Individual Calculations August 2016
 Nikitenko, Mihail  Total change: -6.60  Rating chartPersonal card
 Rapid Cup RTSOP 2016 St 5 Minsk BLR 2016-07-07
RcRownchangeKK*chgGame
 2096 2416 8.50 10 0.07 20 1.40 
  Bury, Yahor 2016  * BLR1.0010.08201.60 
  Talma, Sergei 2016  * BLR1.0010.08201.60 
  Litvinenko, Alexander 2016  * BLR0.501-0.4220-8.40 
  Oblamski, Vladimir 2095 BLR0.501-0.3720-7.40 
  Zenchanka, Pavel 2016  * BLR1.0010.08201.60 
  Kirilin, Dmitrij 2016  * BLR1.0010.08201.60 
  Borsuk, Yuriy f2382 BLR0.501-0.0520-1.00 
  Kazakovskiy, Valeriy m2356 BLR1.0010.42208.40 
  Zhuk, Ivan 2027 BLR1.0010.09201.80 
  Minald, Andrey 2016  * BLR1.0010.08201.60 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Rapid Cup RTSOP 2016 St 7 Minsk BLR 2016-07-14
RcRownchangeKK*chgGame
 2124 2416 7.00 9 -0.40 20 -8.00 
  Bury, Yahor 2016  * BLR1.0010.08201.60 
  Kirilin, Dmitrij 2016  * BLR1.0010.08201.60 
  Zhuk, Ivan 2027 BLR1.0010.09201.80 
  Zelenko, Pavel 2173 BLR0.001-0.8020-16.00 
  Zenchanka, Pavel 2016  * BLR1.0010.08201.60 
  Borsuk, Yuriy f2382 BLR0.501-0.0520-1.00 
  Oblamski, Vladimir 2095 BLR1.0010.13202.60 
  Koishman, Evgenij 2052 BLR1.0010.10202.00 
  Meribanov, Vitaly m2336 BLR0.501-0.1120-2.20 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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