Rapid:
Individual Calculations June 2017 |
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Bondar, Leonid Total change: 0.00 | | |
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Rivne Rapid Championship 2017 | Rivne | UKR | 2017-05-09 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1756 | 0 | 2.50 | 8 | 0.00 | 1615 | | 0.00 | |
| Zatyrka, Maxim | | | 1865 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Glovatsky, Oleksandr | | | 1736 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Kalchuk, Vitaliy | | | 1738 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Atamanets, Vasyl | | | 1870 | UKR | 1.00 | 1 | 0.00 | | 0.00 | | Abramchuk, Oleksandr | | | 1702 | UKR | 1.00 | 1 | 0.00 | | 0.00 | | Gali, Arkadi | | | 1821 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Koliukh, Mykola | | | 1693 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Sorokin, Oleksandr | | | 1626 | UKR | 0.50 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2 round of Rivne Cup 2017 | Zdolbuniv | UKR | 2017-05-20 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1770 | 0 | 0.50 | 6 | 0.00 | 1369 | | 0.00 | |
| Yakimchuk, Vasyl | | | 1850 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Bedraty, Myhajlo | | | 1722 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Abramchuk, Oleksandr | | | 1702 | UKR | 0.50 | 1 | 0.00 | | 0.00 | | Paranytsa, Viktor | | | 1824 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Feshchuk, Anatoliy | | | 1703 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Kirilyuk, Anatoliy | | | 1817 | UKR | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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