Individual Calculations April 2024 |
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Bakalar, Jan Total change: -6.40 | | |
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5. liga Zilina 2023 2024 R9-11 | SVK | SVK | 2024-03-01 |
Rc | Ro | w | n | change | K | K*chg | Game |
1741 | 1908 | 1.00 | 2 | -0.42 | 20 | -8.40 | |
| Vavrik, Karol | | | 1636 | SVK | 1.00 | 1 | 0.17 | 20 | 3.40 | | Gazo, Daniel | | | 1846 | SVK | 0.00 | 1 | -0.59 | 20 | -11.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 3. liga C1 2023 2024 R10-11 | Rozne | SVK | 2024-03-02 |
Rc | Ro | w | n | change | K | K*chg | Game |
1781 | 1908 | 1.50 | 2 | 0.20 | 20 | 4.00 | |
| Tothova, Renata | | | 1617 | SVK | 1.00 | 1 | 0.15 | 20 | 3.00 | | Volna, Lukas | | | 1944 | SVK | 0.50 | 1 | 0.05 | 20 | 1.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 1.liga Vychod 2023 2024 R10-11 | SVK | SVK | 2024-03-09 |
Rc | Ro | w | n | change | K | K*chg | Game |
2061 | 1908 | 0.50 | 2 | -0.10 | 20 | -2.00 | |
| Haborak, Kristian | | | 2095 | SVK | 0.00 | 1 | -0.26 | 20 | -5.20 | | Presalovic, Marcel | | | 2026 | SVK | 0.50 | 1 | 0.16 | 20 | 3.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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