Individual Calculations March 2016 |
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Veselovsky, Jan Total change: 13.20 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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3.liga D2 2015/16 R8 | Various | SVK | 2016-02-07 |
Rc | Ro | w | n | change | K | K*chg | Game |
2040 | 2061 | 0.50 | 1 | -0.03 | 20 | -0.60 | |
| Fenik, Jozef Ml. | | | 2040 | SVK | 0.50 | 1 | -0.03 | 20 | -0.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2.liga skupina D 2015/16 R8-9 | Various | SVK | 2016-02-13 |
Rc | Ro | w | n | change | K | K*chg | Game |
1857 | 2061 | 2.00 | 2 | 0.48 | 20 | 9.60 | |
| Savina, Miroslav | | | 1819 | SVK | 1.00 | 1 | 0.20 | 20 | 4.00 | | Valentik, Roman | | | 1895 | SVK | 1.00 | 1 | 0.28 | 20 | 5.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 1.liga vychod 2015/16 R8-9 | Various | SVK | 2016-02-20 |
Rc | Ro | w | n | change | K | K*chg | Game |
2140 | 2061 | 1.00 | 2 | 0.21 | 20 | 4.20 | |
| Tropp, Frantisek | | | 2136 | SVK | 0.50 | 1 | 0.10 | 20 | 2.00 | | Hagara, Martin | | | 2143 | SVK | 0.50 | 1 | 0.11 | 20 | 2.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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