Individual Calculations March 2017 |
|
|
Holtman, Teodor Total change: 53.00 | | |
|
2.liga skupina D 2016/17 R8-9 | Various | SVK | 2017-02-11 |
Rc | Ro | w | n | change | K | K*chg | Game |
2238 | 2243 | 2.00 | 2 | 0.99 | 20 | 19.80 | |
| Krak, Tomas | f | | 2306 | SVK | 1.00 | 1 | 0.59 | 20 | 11.80 | | Juhar, Roman | | | 2170 | SVK | 1.00 | 1 | 0.40 | 20 | 8.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Extraliga SVK 2016/17 R7-8 | Various | SVK | 2017-02-18 |
Rc | Ro | w | n | change | K | K*chg | Game |
2140 | 2243 | 2.00 | 2 | 0.72 | 20 | 14.40 | |
| Magat, Jozef | | | 2089 | SVK | 1.00 | 1 | 0.29 | 20 | 5.80 | | Hros, Roman | | | 2191 | SVK | 1.00 | 1 | 0.43 | 20 | 8.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 1.liga vychod 2016/17 R8-9 | Various | SVK | 2017-02-25 |
Rc | Ro | w | n | change | K | K*chg | Game |
2220 | 2243 | 2.00 | 2 | 0.94 | 20 | 18.80 | |
| Bednar, Jaromir | f | | 2254 | SVK | 1.00 | 1 | 0.52 | 20 | 10.40 | | Macko, Michal | | | 2186 | SVK | 1.00 | 1 | 0.42 | 20 | 8.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|