Rapid:
Individual Calculations September 2016 |
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Skaslien, Ingrid Total change: 25.00 | | |
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Nordstrand GP Hurtigsjakk B 2016 | Oslo | NOR | 2016-08-13 |
Rc | Ro | w | n | change | K | K*chg | Game |
1579 | 1384 | 2.00 | 6 | 0.44 | 20 | 8.80 | |
| Kvendseth, Thyra | | | 1552 | NOR | 1.00 | 1 | 0.72 | 20 | 14.40 | | Prunier, Camille Victor | | | 1633 | NOR | 1.00 | 1 | 0.81 | 20 | 16.20 | | Fjellheim, Benjamin | | | 1533 | NOR | 0.00 | 1 | -0.30 | 20 | -6.00 | | Andersen, Guttorm | | | 1753 | NOR | 0.00 | 1 | -0.10 | 20 | -2.00 | | Krogseth, Lars Martin | | | 1592 | NOR | 0.00 | 1 | -0.23 | 20 | -4.60 | | Nass, Maria | | | 1412 | NOR | 0.00 | 1 | -0.46 | 20 | -9.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Lokkehaven eye q Hurtig-GP A 2016 | Barum | NOR | 2016-08-28 |
Rc | Ro | w | n | change | K | K*chg | Game |
1638 | 1384 | 2.00 | 6 | 0.81 | 20 | 16.20 | |
| Aarnes, Carl Christian | | | 1784 * | NOR | 1.00 | 1 | 0.92 | 20 | 18.40 | | Dale, Svein | | | 1732 | NOR | 0.50 | 1 | 0.39 | 20 | 7.80 | | Warstad, Leif E | | | 1523 | NOR | 0.50 | 1 | 0.19 | 20 | 3.80 | | Tenold, Andreas | | | 1556 | NOR | 0.00 | 1 | -0.27 | 20 | -5.40 | | Ristesund, Odd | | | 1648 | NOR | 0.00 | 1 | -0.18 | 20 | -3.60 | | Lystad, Maximilian L | | | 1582 | NOR | 0.00 | 1 | -0.24 | 20 | -4.80 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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