Individual Calculations November 2021 |
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Kummer, Helmut Total change: -3.20 | | |
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Burgenland Landesliga 2021/2022 Round 2-3 | several | AUT | 2021-10-03 |
Rc | Ro | w | n | change | K | K*chg | Game |
2381 | 2253 | 0.50 | 2 | -0.16 | 10 | -1.60 | |
| Alvir, Aco | m | | 2340 | AUT | 0.50 | 1 | 0.12 | 10 | 1.20 | | Schreiner, Peter | m | | 2422 | AUT | 0.00 | 1 | -0.28 | 10 | -2.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Wiener Betriebsmeisterschaft 2021/22 A-Liga Round 1 | Vienna | AUT | 2021-10-13 |
Rc | Ro | w | n | change | K | K*chg | Game |
2428 | 2253 | 0.50 | 1 | 0.23 | 10 | 2.30 | |
| Kilgus, Georg | m | | 2428 | AUT | 0.50 | 1 | 0.23 | 10 | 2.30 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2.Bundesliga Ost AUT 2021/22 Round 1-2 | Vienna | AUT | 2021-10-16 |
Rc | Ro | w | n | change | K | K*chg | Game |
2292 | 2253 | 0.50 | 2 | -0.39 | 10 | -3.90 | |
| Newrkla, Katharina | | wm | 2239 | AUT | 0.50 | 1 | -0.02 | 10 | -0.20 | | Sadilek, Peter | f | | 2345 | AUT | 0.00 | 1 | -0.37 | 10 | -3.70 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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