Individual Calculations April 2016 |
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Volkmann, Friedrich Karl Total change: -5.40 | | |
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2. Bundesliga AUT Ost 2016/2017 rd 5-8 | St. Veit an der Glan | AUT | 2016-02-25 |
Rc | Ro | w | n | change | K | K*chg | Game |
2389 | 2437 | 2.00 | 3 | 0.31 | 10 | 3.10 | |
| Hebesberger, Thomas | f | | 2338 | AUT | 1.00 | 1 | 0.36 | 10 | 3.60 | | Boensch, Uwe | g | | 2552 | GER | 0.50 | 1 | 0.16 | 10 | 1.60 | | De Francesco, Klaus | f | | 2276 | GER | 0.50 | 1 | -0.21 | 10 | -2.10 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Wiener Landesliga 2015/2016 rd 8-9 | Vienna | AUT | 2016-02-27 |
Rc | Ro | w | n | change | K | K*chg | Game |
2264 | 2437 | 0.00 | 1 | -0.73 | 10 | -7.30 | |
| Schwarz, Dusan | | | 2264 | SVK | 0.00 | 1 | -0.73 | 10 | -7.30 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Burgenland LL 2015/2016 rd 9 | several | AUT | 2016-03-13 |
Rc | Ro | w | n | change | K | K*chg | Game |
2349 | 2438 | 0.50 | 1 | -0.12 | 10 | -1.20 | |
| Maslik, Miroslav | m | | 2349 | SVK | 0.50 | 1 | -0.12 | 10 | -1.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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