Individual Calculations February 2017 |
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Handler, Lukas Total change: 3.00 | | |
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Wiener Betriebsliga 2016/2017 A-Liga rd 5-6 | Vienna | AUT | 2017-01-11 |
Rc | Ro | w | n | change | K | K*chg | Game |
2425 | 2373 | 0.50 | 1 | 0.07 | 10 | 0.70 | |
| Kreisl, Robert | m | | 2425 | AUT | 0.50 | 1 | 0.07 | 10 | 0.70 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Steirische Landesliga 2016/2017 rd 6 | several | AUT | 2017-01-21 |
Rc | Ro | w | n | change | K | K*chg | Game |
2380 | 2373 | 1.00 | 1 | 0.51 | 10 | 5.10 | |
| Trbojevic, Mladen | f | | 2380 | CRO | 1.00 | 1 | 0.51 | 10 | 5.10 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2. Bundesliga AUT Mitte 2016/2017 rd 6-8 | Grieskirchen | AUT | 2017-01-27 |
Rc | Ro | w | n | change | K | K*chg | Game |
2291 | 2373 | 1.50 | 3 | -0.28 | 10 | -2.80 | |
| Felsberger, Alfred | f | | 2340 | AUT | 0.50 | 1 | -0.05 | 10 | -0.50 | | Heinemann, Thies | m | | 2468 | GER | 0.00 | 1 | -0.37 | 10 | -3.70 | | Kerschbaumer, Johannes | | | 2065 | AUT | 1.00 | 1 | 0.14 | 10 | 1.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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