Individual Calculations April 2016
 Leisch, Lukas  Total change: 58.40  Rating chartPersonal card
 2. LL Oberoesterreich 2015/2016 rd 11 several AUT 2016-03-05
RcRownchangeKK*chgGame
 2120 2106 0.50 1 0.02 40 0.80 
  Nagl, Franz 2120 AUT0.5010.02400.80 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 1. LL Oberoesterreich 2015/2016 rd 11 several AUT 2016-03-06
RcRownchangeKK*chgGame
 1976 2106 1.00 1 0.32 40 12.80 
  Themessl-Huber, Christian 1976 AUT1.0010.324012.80 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 AUT Championships U18- 2016 boys St. Veit an der Glan AUT 2016-03-20
RcRownchangeKK*chgGame
 2109 2106 4.50 7 1.12 40 44.80 
  Fuchs, Daniel 1706  * AUT1.0010.08403.20 
  Schwab, Lukas 2141 AUT0.5010.05402.00 
  Jakob, Tobias 2005 AUT1.0010.364014.40 
  Steindl, Johannes 2141 AUT1.0010.554022.00 
  Huber, Martin Christian f2351 AUT0.001-0.2040-8.00 
  Proyer, Enno 2174 AUT1.0010.594023.60 
  Khalakhan, Jurij 2244 AUT0.001-0.3140-12.40 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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