Individual Calculations April 2023 |
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Leitgeb, Julian Total change: -11.60 | | |
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2. Bundesliga Mitte AUT 2022-23 Round 7-9 | Hartberg | AUT | 2023-03-03 |
Rc | Ro | w | n | change | K | K*chg | Game |
2295 | 2145 | 0.50 | 2 | -0.13 | 40 | -5.20 | |
| Borhy, Marcell | m | | 2415 | HUN | 0.00 | 1 | -0.17 | 40 | -6.80 | | Kranzl, Peter | f | | 2174 | AUT | 0.50 | 1 | 0.04 | 40 | 1.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Steirische Kreisliga Sued 2022-2023 Round 9-10 | several | AUT | 2023-03-04 |
Rc | Ro | w | n | change | K | K*chg | Game |
2133 | 2145 | 0.00 | 1 | -0.52 | 40 | -20.80 | |
| Schieder, Andreas | | | 2133 | AUT | 0.00 | 1 | -0.52 | 40 | -20.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Steirische Landesliga 2022-2023 Round 9-10 | several | AUT | 2023-03-11 |
Rc | Ro | w | n | change | K | K*chg | Game |
2093 | 2145 | 1.50 | 2 | 0.36 | 40 | 14.40 | |
| Stuhlik, Marko | f | | 2143 | AUT | 0.50 | 1 | 0.00 | 40 | 0.00 | | Toller, Maximilian | | | 2043 | AUT | 1.00 | 1 | 0.36 | 40 | 14.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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