Individual Calculations February 2018
 Hogselius, Lars  Total change: -48.20  Rating chartPersonal card
 Rilton 1800 2017 2018 Stockholm SWE 2018-01-01
RcRownchangeKK*chgGame
 1408 1522 2.50 7 -1.81 20 -36.20 
  Vu, Alexander 1122  * SWE1.0010.08201.60 
  Pettersson, Kjell-Erik 1756 SWE0.5010.29205.80 
  Johansson, Bengt 1959 1607 SWE0.5010.12202.40 
  Stoilov, Bojan 1643 SWE0.001-0.3420-6.80 
  Wikman, Viktor 2006 1386 SWE0.001-0.6820-13.60 
  Thorisson, Benedikt 1143 ISL0.001-0.9120-18.20 
  Tolstoy, Anastasia 1202 SWE0.501-0.3720-7.40 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Stockholmsserien 2017/2018 div 4 R4 Stockholm SWE 2018-01-14
RcRownchangeKK*chgGame
 1563 1522 0.00 1 -0.44 20 -8.80 
  Stromgard, Martin 1563 SWE0.001-0.4420-8.80 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Lag-DM 2017/18 Div 4 R 4 Stockholm SWE 2018-01-22
RcRownchangeKK*chgGame
 1812 1522 0.00 1 -0.16 20 -3.20 
  Rosenback, Andreas 1812 SWE0.001-0.1620-3.20 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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