Individual Calculations November 2016 |
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Olafsson, Arni Total change: -62.80 | | |
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Haustmot TR 2016 - c-section | Reykjavik | ISL | 2016-09-18 |
Rc | Ro | w | n | change | K | K*chg | Game |
1221 | 1156 | 2.00 | 7 | -0.97 | 40 | -38.80 | |
| Sigurvaldason, Hjalmar | | | 1485 | ISL | 0.00 | 1 | -0.12 | 40 | -4.80 | | Moller, Tomas | | | 1028 | ISL | 0.00 | 1 | -0.67 | 40 | -26.80 | | Gudmundsson, Gunnar Erik | | | 1082 | ISL | 0.50 | 1 | -0.10 | 40 | -4.00 | | Kristbergsson, Bjorgvin | | | 1081 | ISL | 1.00 | 1 | 0.40 | 40 | 16.00 | | Hakonarson, Sverrir | | | 1338 | ISL | 0.00 | 1 | -0.26 | 40 | -10.40 | | Karlsson, Isak Orri | | | 1148 | ISL | 0.00 | 1 | -0.51 | 40 | -20.40 | | Davidsson, Stefan Orri | | | 1386 | ISL | 0.50 | 1 | 0.29 | 40 | 11.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Icelandic Team Championship 2016-17 - 4th division Round 1-4 | Reykjavik | ISL | 2016-09-30 |
Rc | Ro | w | n | change | K | K*chg | Game |
1481 | 1156 | 0.00 | 4 | -0.60 | 40 | -24.00 | |
| Arnljotsson, Jon | | | 1556 * | ISL | 0.00 | 1 | -0.08 | 40 | -3.20 | | Bjarnason, Arnaldur | | | 1556 * | ISL | 0.00 | 1 | -0.08 | 40 | -3.20 | | Stefansson, Benedikt | | | 1256 | ISL | 0.00 | 1 | -0.36 | 40 | -14.40 | | Ingimarsson, Hordur | | | 1556 * | ISL | 0.00 | 1 | -0.08 | 40 | -3.20 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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