Individual Calculations May 2016
 Arshakyan, Meruzhan  Total change: -96.80  Rating chartPersonal card
 Belgian Youth Championship 2016 -16 Blankenberge BEL 2016-04-03
RcRownchangeKK*chgGame
 1562 1829 3.50 7 -2.19 40 -87.60 
  Leboy, Robbe 1466 BEL0.501-0.4040-16.00 
  Verheyen, Olivier 1610 BEL0.001-0.7840-31.20 
  Tanghe, Joran 1514 BEL1.0010.14405.60 
  Kolp, Theo 1680 BEL0.001-0.7040-28.00 
  Vukojevic, Viktor 1429  * BEL1.0010.08403.20 
  Pfeiffer, Noah 1565 BEL0.501-0.3240-12.80 
  Kreczman, Savinien 1672 BEL0.501-0.2140-8.40 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Belgian Interclubs 2015-2016 Round 10 Various BEL 2016-04-17
RcRownchangeKK*chgGame
 1521 1829 1.00 1 0.14 40 5.60 
  Lefebvre, Willy 1521 BEL1.0010.14405.60 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Belgian Interclubs 2015-2016 Round 11 Various BEL 2016-04-24
RcRownchangeKK*chgGame
 1924 1829 0.00 1 -0.37 40 -14.80 
  Campeert, Julien 1924 BEL0.001-0.3740-14.80 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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