Individual Calculations April 2016
 Drose, Daniela  Total change: -16.20  Rating chartPersonal card
 Belgian Interclubs 2015-2016 Round 8 Various BEL 2016-03-06
RcRownchangeKK*chgGame
 2041 2004 0.00 1 -0.45 20 -9.00 
  Werner, Ivan 2041 BEL0.001-0.4520-9.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Belgian Interclubs 2015-2016 Round 9 Various BEL 2016-03-20
RcRownchangeKK*chgGame
 1906 2004 0.50 1 -0.13 20 -2.60 
  Peters, Mathias 1906 BEL0.501-0.1320-2.60 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 GRENKE Chess Open 2016 A-Open Karlsruhe GER 2016-03-24
RcRownchangeKK*chgGame
 2073 2004 3.50 9 -0.23 20 -4.60 
  Kabisch, Thilo 2294 GER0.001-0.1620-3.20 
  Schulte, Torsten 2156 GER0.001-0.3020-6.00 
  Klein, Gernot, Dr. 1846 GER0.501-0.2120-4.20 
  Ovsepyan, Mikhail 1867 GER1.0010.32206.40 
  Hanisch, Joerg 2168 GER1.0010.722014.40 
  Svendsen, Bertil 2227 NOR0.001-0.2220-4.40 
  Riess, Alexander f2165 GER0.001-0.2920-5.80 
  Kienitz, Andre 2124 GER0.001-0.3420-6.80 
  Weber, Sandra 1808 GER1.0010.25205.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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