Rapid:
Individual Calculations May 2022 |
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Emelchenkov, Ivan Total change: 66.60 | | |
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Rapid Moscow. April 2022 - 2 | Moscow | RUS | 2022-04-09 |
Rc | Ro | w | n | change | K | K*chg | Game |
1628 | 1379 | 2.00 | 6 | 0.57 | 20 | 11.40 | |
| Vul, Arkadi Eremeevich | g | | 1792 | RUS | 0.00 | 1 | -0.07 | 20 | -1.40 | | Zavialov, Vladimir | | | 1703 | RUS | 0.00 | 1 | -0.13 | 20 | -2.60 | | Kedrov, Valery V. | f | | 1888 | RUS | 0.00 | 1 | -0.04 | 20 | -0.80 | | Kondakov, Konstantin | | | 1611 | RUS | 1.00 | 1 | 0.79 | 20 | 15.80 | | Sivolobov, Andrey | | | 1115 | RUS | 1.00 | 1 | 0.18 | 20 | 3.60 | | Nesterov, Ivan | | | 1658 | RUS | 0.00 | 1 | -0.16 | 20 | -3.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Rapid Moscow. April 2022 - 3 | Moscow | RUS | 2022-04-16 |
Rc | Ro | w | n | change | K | K*chg | Game |
1800 | 1379 | 3.50 | 7 | 2.76 | 20 | 55.20 | |
| Orlov, Timofey | | | 1953 | RUS | 1.00 | 1 | 0.98 | 20 | 19.60 | | Kedrov, Valery V. | f | | 1888 | RUS | 0.00 | 1 | -0.04 | 20 | -0.80 | | Gusev, Boris An. | | | 1744 | RUS | 0.00 | 1 | -0.10 | 20 | -2.00 | | Arkhipov, Vladimir | | | 1900 | UKR | 1.00 | 1 | 0.97 | 20 | 19.40 | | Laukhina, Margarita A. | | | 1591 | RUS | 1.00 | 1 | 0.77 | 20 | 15.40 | | Tchernyi, Viktor | f | | 1996 | RUS | 0.00 | 1 | -0.02 | 20 | -0.40 | | Svergina, Sofya | | wc | 1530 | RUS | 0.50 | 1 | 0.20 | 20 | 4.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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