Individual Calculations April 2016 |
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Brittner, Serge Total change: 6.00 | | |
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Luxembourg Team Championship 15/16 Round 6-7 | various | LUX | 2016-01-10 |
Rc | Ro | w | n | change | K | K*chg | Game |
2037 | 2291 | 1.50 | 2 | -0.07 | 20 | -1.40 | |
| Haka, Halit | | | 1891 * | GRE | 1.00 | 1 | 0.08 | 20 | 1.60 | | Komninos, Nikolaos | | | 2183 | GRE | 0.50 | 1 | -0.15 | 20 | -3.00 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Luxembourg Team Championship 15/16 Round 8 | various | LUX | 2016-02-21 |
Rc | Ro | w | n | change | K | K*chg | Game |
2152 | 2291 | 1.00 | 1 | 0.31 | 20 | 6.20 | |
| Stanic, Zoran | | | 2152 | CRO | 1.00 | 1 | 0.31 | 20 | 6.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Coupe de Luxembourg 2015-2016 Round 3 | various | LUX | 2016-03-13 |
Rc | Ro | w | n | change | K | K*chg | Game |
2331 | 2285 | 0.50 | 1 | 0.06 | 20 | 1.20 | |
| Bakalarz, Mietek | m | | 2331 | LUX | 0.50 | 1 | 0.06 | 20 | 1.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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