Individual Calculations March 2024 |
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Topor, Pawel Total change: 0.00 | | |
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XIV Otwarte Mistrzostwa Garnizonu Warszawa w szachach klasycznych 2024 Round 4 | Warszawa | POL | 2024-01-31 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1102 | 0 | 1.00 | 1 | 0.00 | 1122 | | 0.00 | |
| Zmijewski, Michal | | | 1102 | POL | 1.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Niedzielne zimowe FIDE granie w Hetmanie 2024 Round 4-7 | Warszawa | POL | 2024-02-04 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1227 | 0 | 0.00 | 1 | 0.00 | 427 | | 0.00 | |
| Sedek, Lukasz | | | 1227 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | XIV Otwarte Mistrzostwa Garnizonu Warszawa w szachach klasycznych 2024 Round 5-7 | Warszawa | POL | 2024-02-07 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1379 | 0 | 0.00 | 2 | 0.00 | 579 | | 0.00 | |
| Michielini, Vincent | | | 1206 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Jaroszuk, Marcin | | | 1552 | POL | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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