Individual Calculations April 2016 |
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Aarav, Lakhani Total change: 49.20 | | |
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6th BBSR All India FIDE Rating below 1600 | Bhubaneshwar | IND | 2016-03-21 |
Rc | Ro | w | n | change | K | K*chg | Game |
1341 | 1091 | 2.50 | 7 | 1.10 | 40 | 44.00 | |
| Manoj Kumar, Hota | | | 1441 | IND | 0.50 | 1 | 0.39 | 40 | 15.60 | | Das, Bhola Nath | | | 1423 | IND | 0.00 | 1 | -0.12 | 40 | -4.80 | | Samantaray, Biswanath | | | 1419 | IND | 1.00 | 1 | 0.87 | 40 | 34.80 | | Aritra, Ganguly | | | 1292 | IND | 0.00 | 1 | -0.24 | 40 | -9.60 | | Sahoo, Soumya Prakash | | | 1250 | IND | 1.00 | 1 | 0.71 | 40 | 28.40 | | Pattnaik, Ashis | | | 1246 | IND | 0.00 | 1 | -0.29 | 40 | -11.60 | | Mohanty, Soyamsree | | | 1313 | IND | 0.00 | 1 | -0.22 | 40 | -8.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 3rd I.S.FIDE rated below 1600 | cuttack | IND | 2016-03-25 |
Rc | Ro | w | n | change | K | K*chg | Game |
1366 | 1091 | 1.00 | 5 | 0.13 | 40 | 5.20 | |
| Samir, Kumar Saha | | | 1491 * | IND | 0.00 | 1 | -0.08 | 40 | -3.20 | | Lokesh, Kumar | | | 1368 | IND | 0.00 | 1 | -0.17 | 40 | -6.80 | | Barik, Jagdish | | | 1299 | IND | 0.00 | 1 | -0.23 | 40 | -9.20 | | Sarangi, Sangram | | | 1320 | IND | 1.00 | 1 | 0.79 | 40 | 31.60 | | Sai, Raj Gopal K | | | 1352 | IND | 0.00 | 1 | -0.18 | 40 | -7.20 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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