Individual Calculations April 2016 |
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Vaneshwar, Rao K.v. Total change: -10.80 | | |
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6th BBSR All India FIDE Rating below 1600 | Bhubaneshwar | IND | 2016-03-21 |
Rc | Ro | w | n | change | K | K*chg | Game |
1145 | 1385 | 4.00 | 6 | -0.77 | 20 | -15.40 | |
| Rowdrick, Saha Talukdar | | | 1098 | IND | 0.50 | 1 | -0.34 | 20 | -6.80 | | Aarav, Dengla | | | 1049 | IND | 1.00 | 1 | 0.12 | 20 | 2.40 | | Mishra, Siddharth | | | 1156 | IND | 0.00 | 1 | -0.79 | 20 | -15.80 | | Arjun, Vasudevan | | | 1179 | IND | 1.00 | 1 | 0.24 | 20 | 4.80 | | Sahu, Bibek Kumar | | | 1218 | IND | 1.00 | 1 | 0.28 | 20 | 5.60 | | Sahithi, Varshini M | | | 1167 | IND | 0.50 | 1 | -0.28 | 20 | -5.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 3rd I.S.FIDE rated below 1600 | cuttack | IND | 2016-03-25 |
Rc | Ro | w | n | change | K | K*chg | Game |
1230 | 1385 | 5.00 | 7 | 0.23 | 20 | 4.60 | |
| Arjun, Vasudevan | | | 1179 | IND | 1.00 | 1 | 0.24 | 20 | 4.80 | | Sangam, Kumar Singh | | | 1154 | IND | 1.00 | 1 | 0.21 | 20 | 4.20 | | Samir, Kumar Saha | | | 1514 | IND | 0.00 | 1 | -0.33 | 20 | -6.60 | | Sriansh, Das | | | 1118 | IND | 0.50 | 1 | -0.32 | 20 | -6.40 | | Anjishnu, Mondal | | | 1010 | IND | 1.00 | 1 | 0.09 | 20 | 1.80 | | Nilesh, Dashrath Bande | | | 1180 | IND | 1.00 | 1 | 0.24 | 20 | 4.80 | | Avinash, Baliarsingh | | | 1454 | IND | 0.50 | 1 | 0.10 | 20 | 2.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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