Rapid:
Individual Calculations February 2023 |
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Gaan, Anatoly K. Total change: -43.60 | | |
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Gagarinsky (January)_Rapid | Moscow | RUS | 2023-01-04 |
Rc | Ro | w | n | change | K | K*chg | Game |
1685 | 1740 | 3.00 | 6 | -0.52 | 20 | -10.40 | |
| Rostovtsev, Dmitry | f | | 2270 | RUS | 0.00 | 1 | -0.03 | 20 | -0.60 | | Mamlin, Lev | | | 1464 | RUS | 0.50 | 1 | -0.33 | 20 | -6.60 | | Korolev, Maksim | | | 1340 * | RUS | 1.00 | 1 | 0.08 | 20 | 1.60 | | Samoylov, Andrey | | | 1916 | RUS | 0.00 | 1 | -0.27 | 20 | -5.40 | | Komarov, Alexey | | | 1513 | RUS | 1.00 | 1 | 0.21 | 20 | 4.20 | | Orlov, Georgy | | | 1608 | RUS | 0.50 | 1 | -0.18 | 20 | -3.60 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Afimall 2023 (January)_RAPID B | Moscow | RUS | 2023-01-21 |
Rc | Ro | w | n | change | K | K*chg | Game |
1288 | 1740 | 3.00 | 5 | -1.66 | 20 | -33.20 | |
| Ermolenko, Kirill | | | 1340 * | RUS | 1.00 | 1 | 0.08 | 20 | 1.60 | | Babayan, Eduard | | | 1221 | RUS | 1.00 | 1 | 0.03 | 20 | 0.60 | | Denisov, Aleksandr Nik. | | | 1463 | RUS | 0.00 | 1 | -0.83 | 20 | -16.60 | | Gagloev, Alan Georgievich | | | 1166 | RUS | 0.00 | 1 | -0.98 | 20 | -19.60 | | Protas, Dmitry | | | 1250 | RUS | 1.00 | 1 | 0.04 | 20 | 0.80 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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