Rapid:
Individual Calculations August 2023 |
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Krylov, Evgeny Vik Total change: -6.40 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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Chess Fight Night. Rapid IV-XXVII | Moscow | RUS | 2023-07-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
1354 | 1487 | 3.50 | 6 | -0.51 | 20 | -10.20 | |
| Kochengin, Evgeniy | | | 1401 | RUS | 0.00 | 1 | -0.62 | 20 | -12.40 | | Pudikov, Andrey | | | 1427 | RUS | 0.00 | 1 | -0.58 | 20 | -11.60 | | Meshkov, Evgeny V | | | 1468 | RUS | 1.00 | 1 | 0.47 | 20 | 9.40 | | Volovik, Artem Val | | | 1292 | RUS | 1.00 | 1 | 0.25 | 20 | 5.00 | | Frolova, Darya K | | | 1352 | RUS | 0.50 | 1 | -0.18 | 20 | -3.60 | | Salamov, Andrey Pav | | | 1185 | RUS | 1.00 | 1 | 0.15 | 20 | 3.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Chess Fight Night. Rapid IV-XXIX | Moscow | RUS | 2023-07-29 |
Rc | Ro | w | n | change | K | K*chg | Game |
1461 | 1487 | 3.50 | 6 | 0.19 | 20 | 3.80 | |
| Granovskiy, Alexandr | m | | 1866 | KAZ | 0.00 | 1 | -0.09 | 20 | -1.80 | | Schedrin, Dmitriy | | | 1483 | RUS | 1.00 | 1 | 0.49 | 20 | 9.80 | | Fomkin, Sergey Al | | | 1341 | RUS | 0.50 | 1 | -0.20 | 20 | -4.00 | | Pudikov, Andrey | | | 1427 | RUS | 1.00 | 1 | 0.42 | 20 | 8.40 | | Zelenkov, Grigorii | | | 1304 | RUS | 0.00 | 1 | -0.74 | 20 | -14.80 | | Smolentsev, Maxim Al | | | 1347 | RUS | 1.00 | 1 | 0.31 | 20 | 6.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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