Individual Calculations January 2016 |
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Wirig, Anthony Total change: 3.10 | | |
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Luxembourg Team Championship 15/16 Round 2 | various | LUX | 2015-10-11 |
Rc | Ro | w | n | change | K | K*chg | Game |
2528 | 2510 | 0.50 | 1 | 0.03 | 10 | 0.30 | |
| Sebenik, Matej | g | | 2528 | SLO | 0.50 | 1 | 0.03 | 10 | 0.30 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Luxembourg Team Championship 15/16 Round 3-4 | various | LUX | 2015-11-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
2513 | 2508 | 0.50 | 1 | 0.01 | 10 | 0.10 | |
| Schroeder, Jan-Christian | g | | 2513 | GER | 0.50 | 1 | 0.01 | 10 | 0.10 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Team 2016 - Nationale 1 r4-5 | FRANCE | FRA | 2015-12-05 |
Rc | Ro | w | n | change | K | K*chg | Game |
2183 | 2507 | 2.00 | 2 | 0.27 | 10 | 2.70 | |
| Platel, Alexandre | | | 2259 | FRA | 1.00 | 1 | 0.19 | 10 | 1.90 | | Faure, Stephane | | | 2107 * | FRA | 1.00 | 1 | 0.08 | 10 | 0.80 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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