Individual Calculations December 2016
 Szente Varga, Fruzsina  Total change: 3.80  Rating chartPersonal card
 HUN Team League 2nd Div. Charousek 2016-2017 R 1 Hungary West HUN 2016-10-30
RcRownchangeKK*chgGame
 2301 2170 0.00 1 -0.32 20 -6.40 
  Ress, Tamas f2301 HUN0.001-0.3220-6.40 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 HUN Team League 2nd Div. Charousek 2016-2017 R 2-3 Hungary West HUN 2016-11-13
RcRownchangeKK*chgGame
 2253 2148 0.50 2 -0.21 20 -4.20 
  Titan, Matej 2247 SLO0.001-0.3620-7.20 
  Toth, Daniel f2258 HUN0.5010.15203.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Chess in the City Tiszaujvaros-50 Open 2016 Tiszaujvaros HUN 2016-11-17
RcRownchangeKK*chgGame
 2229 2148 3.50 7 0.72 20 14.40 
  Csiszar, Csaba m2440 HUN0.001-0.1520-3.00 
  Sandor, Tamas 2000 ROU1.0010.30206.00 
  Marosi, Levente f2283 HUN0.5010.18203.60 
  Levay, Sorin f2244 ROU1.0010.632012.60 
  Polyik, Peter 2296 HUN0.001-0.3020-6.00 
  Kristofori, Attila 2092 UKR1.0010.42208.40 
  Meszaros, Andras m2249 HUN0.001-0.3620-7.20 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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