Individual Calculations March 2016 |
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Szabo, Richard Total change: -34.40 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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HUN Team League GYMS 2nd Dr.Bely R 5-6 | Toltestava | HUN | 2016-02-06 |
Rc | Ro | w | n | change | K | K*chg | Game |
1795 | 1463 | 0.00 | 1 | -0.12 | 20 | -2.40 | |
| Nagy, Istvan | | | 1795 | HUN | 0.00 | 1 | -0.12 | 20 | -2.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | HUN Team League GYMS Chalupetzky R 5 | Gyor-Moson-Sopron Region | HUN | 2016-02-21 |
Rc | Ro | w | n | change | K | K*chg | Game |
1443 | 1463 | 0.00 | 1 | -0.53 | 20 | -10.60 | |
| Javorka, Janos | | | 1443 | HUN | 0.00 | 1 | -0.53 | 20 | -10.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | HUN Team League GYMS 2nd Dr.Bely R 7-8 | Gyor | HUN | 2016-02-27 |
Rc | Ro | w | n | change | K | K*chg | Game |
1423 | 1463 | 0.00 | 2 | -1.07 | 20 | -21.40 | |
| Zsenak, Gyorgy | | | 1698 | HUN | 0.00 | 1 | -0.21 | 20 | -4.20 | | Toth, Benjamin Patrik | | | 1148 | HUN | 0.00 | 1 | -0.86 | 20 | -17.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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