Individual Calculations March 2010 |
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Geerts, Alexander Total change: -5.10 | | |
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Klasse 1A Round 5-6 - Dutch Team Competition | Various | NED | 2010-01-09 |
Rc | Ro | w | n | change | K | K*chg | Game |
2246 | 2077 | 0.00 | 1 | -0.28 | 15 | -4.20 | |
| De Roda Husman, Juan | | | 2246 | NED | 0.00 | 1 | -0.28 | 15 | -4.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Klasse 3D Round 5-6 - Dutch Team Competition | Various | NED | 2010-01-09 |
Rc | Ro | w | n | change | K | K*chg | Game |
2149 | 2077 | 1.00 | 1 | 0.60 | 15 | 9.00 | |
| De Saegher, Chris | | | 2149 | NED | 1.00 | 1 | 0.60 | 15 | 9.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Corus Chess Tournament - Weekend 2F | Wijk aan Zee | NED | 2010-01-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
2162 | 2077 | 0.50 | 3 | -0.66 | 15 | -9.90 | |
| De Saegher, Chris | | | 2149 | NED | 0.00 | 1 | -0.40 | 15 | -6.00 | | De Roode, Peter | | | 2270 | NED | 0.50 | 1 | 0.25 | 15 | 3.75 | | De Ruiter, Danny | | | 2068 | NED | 0.00 | 1 | -0.51 | 15 | -7.65 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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