Individual Calculations January 2013 |
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Abdel Razik, Khaled Total change: -8.20 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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Libyan Chess League 2012 ( 1st Division ) | Tripoli | LBA | 2012-11-01 |
Rc | Ro | w | n | change | K | K*chg | Game |
2181 | 2448 | 3.50 | 4 | 0.33 | 10 | 3.30 | |
| Elbaruni, Mohamed | c | | 2079 | LBA | 1.00 | 1 | 0.10 | 10 | 1.00 | | Ezat, Mohamed | m | | 2449 | EGY | 0.50 | 1 | 0.00 | 10 | 0.00 | | Ramadan, Siraj | | | 2048 * | LBA | 1.00 | 1 | 0.08 | 10 | 0.80 | | Asabri, Hassan | | | 2149 | LBA | 1.00 | 1 | 0.15 | 10 | 1.50 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Mortal / Abdalla Elswelhy | Tripoli | LBA | 2012-11-05 |
Rc | Ro | w | n | change | K | K*chg | Game |
2109 | 2448 | 4.00 | 6 | -1.15 | 10 | -11.50 | |
| Al Sori, Mohamed | | | 2048 * | LBA | 1.00 | 1 | 0.08 | 10 | 0.80 | | Al Moshaiti, Khalil | | | 2048 * | LBA | 0.50 | 1 | -0.42 | 10 | -4.20 | | Alnami, Salaheddin | | | 2048 * | LBA | 0.50 | 1 | -0.42 | 10 | -4.20 | | Al-Zayat, Ahmed | f | | 2048 * | LBA | 1.00 | 1 | 0.08 | 10 | 0.80 | | Taher, Rami | | | 2048 * | LBA | 0.50 | 1 | -0.42 | 10 | -4.20 | | Labib, Ibrahim Hasan | m | | 2415 | EGY | 0.50 | 1 | -0.05 | 10 | -0.50 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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