Rapid:
Individual Calculations November 2017 |
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Filimoniuk, Marcin Total change: 26.40 | | |
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10. runda Grand Prix Bialegostoku "Lato-Jesien 2017" - rapid | Bialystok | POL | 2017-10-06 |
Rc | Ro | w | n | change | K | K*chg | Game |
1862 | 1747 | 3.50 | 5 | 1.58 | 20 | 31.60 | |
| Sledziewski, Adam | | | 1639 | POL | 1.00 | 1 | 0.35 | 20 | 7.00 | | Ocytko, Andrzej | | | 2072 | POL | 1.00 | 1 | 0.87 | 20 | 17.40 | | Pytel, Maciej | | | 1758 | POL | 0.50 | 1 | 0.02 | 20 | 0.40 | | Nasuta, Grzegorz | m | | 2147 * | POL | 0.00 | 1 | -0.08 | 20 | -1.60 | | Strojek, Kazimierz | | | 1692 | POL | 1.00 | 1 | 0.42 | 20 | 8.40 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 12. runda Grand Prix Bialegostoku "Lato-Jesien 2017" - rapid | Bialystok | POL | 2017-10-20 |
Rc | Ro | w | n | change | K | K*chg | Game |
1709 | 1747 | 2.50 | 5 | -0.26 | 20 | -5.20 | |
| Bancarewicz, Aleks | | | 1441 | POL | 0.00 | 1 | -0.86 | 20 | -17.20 | | Ciszewski, Krzysztof | | | 1347 * | POL | 1.00 | 1 | 0.08 | 20 | 1.60 | | Romaniuk, Bartlomiej | | | 1540 | POL | 1.00 | 1 | 0.23 | 20 | 4.60 | | Nasuta, Grzegorz | m | | 2147 * | POL | 0.00 | 1 | -0.08 | 20 | -1.60 | | Ocytko, Andrzej | | | 2072 | POL | 0.50 | 1 | 0.37 | 20 | 7.40 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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