Individual Calculations May 2014 |
|
|
Dreisler, Tobias Total change: 28.20 | | |
|
NM i Skoleskak 2014 - C | Billund | DEN | 2014-02-14 |
Rc | Ro | w | n | change | K | K*chg | Game |
1922 | 1974 | 5.00 | 6 | 1.64 | 15 | 24.60 | |
| Emmoth, Alfons | | | 1660 | SWE | 1.00 | 1 | 0.14 | 15 | 2.10 | | Thorgeirsson, Jon Kristinn | | | 1844 | ISL | 0.00 | 1 | -0.68 | 15 | -10.20 | | Merkesvik, Sondre | | | 2022 | NOR | 1.00 | 1 | 0.57 | 15 | 8.55 | | Djurhuus, Eivind X | | | 1964 | NOR | 1.00 | 1 | 0.49 | 15 | 7.35 | | Thybo, Jesper Sondergaard | | | 2156 | DEN | 1.00 | 1 | 0.74 | 15 | 11.10 | | Bit-Narva, David | | | 1883 | SWE | 1.00 | 1 | 0.38 | 15 | 5.70 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | DM - 2014. Kandidatklassen | Skorping | DEN | 2014-04-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
2224 | 2025 | 2.00 | 7 | 0.24 | 15 | 3.60 | |
| Schultz-Pedersen, Jesper | | | 2258 | DEN | 0.50 | 1 | 0.29 | 15 | 4.35 | | Kolbak, Jens | | | 2247 | DEN | 0.50 | 1 | 0.28 | 15 | 4.20 | | Jorgensen, Brian Jorgen | | | 2291 | DEN | 0.00 | 1 | -0.18 | 15 | -2.70 | | Ochsner, Bjorn Moller | f | | 2300 | DEN | 0.00 | 1 | -0.17 | 15 | -2.55 | | Andersen, Soren Mikkel | | | 2130 | DEN | 0.50 | 1 | 0.14 | 15 | 2.10 | | Thuesen, Mogens | | | 2239 | DEN | 0.50 | 1 | 0.27 | 15 | 4.05 | | Thogersen, Rasmus | | | 2104 | DEN | 0.00 | 1 | -0.39 | 15 | -5.85 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|