Individual Calculations April 2020 |
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Halse, Iver Total change: -19.80 | | |
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Midtnorgeserien More og Romsdal 1. divisjon | Diverse | NOR | 2020-02-08 |
Rc | Ro | w | n | change | K | K*chg | Game |
1874 | 1713 | 0.00 | 1 | -0.29 | 20 | -5.80 | |
| Antonsen, Oyvind | | | 1874 | NOR | 0.00 | 1 | -0.29 | 20 | -5.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Midtnorgeserien More og Romsdal 2. divisjon Nordmore | Diverse | NOR | 2020-02-08 |
Rc | Ro | w | n | change | K | K*chg | Game |
1322 | 1713 | 1.00 | 1 | 0.09 | 20 | 1.80 | |
| Almli, Eivind Andreas | | | 1322 | NOR | 1.00 | 1 | 0.09 | 20 | 1.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Kristiansundsturnering 2020 B | Kristiansund | NOR | 2020-03-01 |
Rc | Ro | w | n | change | K | K*chg | Game |
1349 | 1713 | 1.00 | 2 | -0.79 | 20 | -15.80 | |
| Frost, Morten | | | 1385 | NOR | 1.00 | 1 | 0.13 | 20 | 2.60 | | Aure, Martin | | | 1313 * | NOR | 0.00 | 1 | -0.92 | 20 | -18.40 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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