Rapid:
Individual Calculations March 2024 |
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Mandic, Anastasija Total change: -6.00 | | |
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Medjunarodni "Svetosavski turnir" 2024 | Niksic | MNE | 2024-01-27 |
Rc | Ro | w | n | change | K | K*chg | Game |
1761 | 1358 | 1.00 | 6 | 0.33 | 40 | 13.20 | |
| Medjedovic, Marko | | | 1998 | MNE | 0.00 | 1 | -0.01 | 40 | -0.40 | | Perisic, Nikola | | | 1810 | MNE | 0.00 | 1 | -0.06 | 40 | -2.40 | | Dedic, Slavko | | | 1782 | MNE | 0.50 | 1 | 0.43 | 40 | 17.20 | | Obadovic, Zeljko | | | 1837 | MNE | 0.00 | 1 | -0.05 | 40 | -2.00 | | Samardzic, Slavisa | | | 1661 | MNE | 0.00 | 1 | -0.14 | 40 | -5.60 | | Adzic, Jovan | | | 1475 | MNE | 0.50 | 1 | 0.16 | 40 | 6.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Montenegro Youth Rapid Championship 2024 - U18 | Kotor | MNE | 2024-02-17 |
Rc | Ro | w | n | change | K | K*chg | Game |
1428 | 1373 | 2.50 | 7 | -0.48 | 40 | -19.20 | |
| Racic, Andrej | | | 1480 | MNE | 0.00 | 1 | -0.35 | 40 | -14.00 | | Novakovic, Luka | | | 1509 | MNE | 1.00 | 1 | 0.68 | 40 | 27.20 | | Kovac, Nikola | | | 1463 | MNE | 1.00 | 1 | 0.62 | 40 | 24.80 | | Djendjinovic, Ines | | | 1327 | MNE | 0.50 | 1 | -0.06 | 40 | -2.40 | | Dzeverdanovic, Damjan | | | 1499 | MNE | 0.00 | 1 | -0.33 | 40 | -13.20 | | Krsikapa, Milos | | | 1392 | MNE | 0.00 | 1 | -0.47 | 40 | -18.80 | | Sebek, Milos | | | 1326 | MNE | 0.00 | 1 | -0.57 | 40 | -22.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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