Individual Calculations December 2016
 Torngren, Gustav  Total change: 0.80  Rating chartPersonal card
 Scandic Ariadne Masters 2016 lang Stockholm SWE 2016-11-05
RcRownchangeKK*chgGame
 1835 1835 2.50 4 0.51 40 20.40 
  Johansson, Nicklas 1901 SWE0.5010.09403.60 
  Sandhu, Ludwig 1572 SWE1.0010.18407.20 
  Svensson, Mikael 2057 SWE0.001-0.2240-8.80 
  Vallgren, Anders 1809 SWE1.0010.464018.40 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Manhem Open 2016 Goteborg SWE 2016-11-17
RcRownchangeKK*chgGame
 1618 1835 3.00 5 -0.71 40 -28.40 
  Ehrenreich, Simon 1620 DEN0.501-0.2740-10.80 
  Holm, Filip 1760 DEN0.501-0.1040-4.00 
  Lindholm, Gustav 1448 SWE0.501-0.4140-16.40 
  Sandberg, Philip 1826 SWE0.501-0.0140-0.40 
  Hattab, Nuhad 1435  * SWE1.0010.08403.20 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Div II 6 2016-17 r2 sweden SWE 2016-11-20
RcRownchangeKK*chgGame
 1611 1835 1.00 1 0.22 40 8.80 
  Bengtsson, Anders 1611 SWE1.0010.22408.80 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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