Blitz:
Individual Calculations June 2023 |
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Akerlind Nielsen, Melvin Total change: 33.20 | | |
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JamtlandHarjedalen blixt-DM 2023 Del1 | Ostersund | SWE | 2023-05-23 |
Rc | Ro | w | n | change | K | K*chg | Game |
1702 | 1090 | 0.00 | 5 | -0.14 | 40 | -5.60 | |
| Jonsson, Axel | | | 1811 | SWE | 0.00 | 1 | -0.01 | 40 | -0.40 | | Vellios, Lukas | | | 1480 | SWE | 0.00 | 1 | -0.09 | 40 | -3.60 | | Zackrisson, Sune | | | 1681 | SWE | 0.00 | 1 | -0.02 | 40 | -0.80 | | Andersson, Sven-Olof | | | 1835 | SWE | 0.00 | 1 | 0.00 | 40 | 0.00 | | Nylen, Anders | | | 1703 | SWE | 0.00 | 1 | -0.02 | 40 | -0.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | JamtlandHarjedalen blixt-DM 2023 Del 2 | Hammerdal | SWE | 2023-05-25 |
Rc | Ro | w | n | change | K | K*chg | Game |
1484 | 1090 | 2.00 | 8 | 0.97 | 40 | 38.80 | |
| Karlsson, Stefan 1958 | | | 1682 | SWE | 0.00 | 1 | -0.02 | 40 | -0.80 | | Johansson, Henrik | | | 1532 | SWE | 0.00 | 1 | -0.06 | 40 | -2.40 | | Oberg, Bengt | | | 1597 | SWE | 0.00 | 1 | -0.04 | 40 | -1.60 | | Vellios, Lukas | | | 1480 | SWE | 0.00 | 1 | -0.09 | 40 | -3.60 | | Henriksson, Marie | | | 1242 | SWE | 1.00 | 1 | 0.70 | 40 | 28.00 | | Zackrisson, Sune | | | 1681 | SWE | 0.00 | 1 | -0.02 | 40 | -0.80 | | Wik, Per-Jonas | | | 1525 | SWE | 0.00 | 1 | -0.06 | 40 | -2.40 | | Ersson, Arve | | | 1136 | SWE | 1.00 | 1 | 0.56 | 40 | 22.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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