Individual Calculations April 2022 |
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Alves, Luis Miguel Guerreiro Total change: -31.80 | | |
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Torneio AXPortugal Classicas U2200 - T5 | Lisboa | POR | 2022-03-03 |
Rc | Ro | w | n | change | K | K*chg | Game |
1325 | 1716 | 0.50 | 2 | -1.33 | 20 | -26.60 | |
| Goncalves, Alexandre | | | 1333 | POR | 0.50 | 1 | -0.41 | 20 | -8.20 | | Adhya, Havir | | | 1316 * | POR | 0.00 | 1 | -0.92 | 20 | -18.40 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | CN 3. divisao 2021-22 r. 4-5 | Clubes | POR | 2022-03-05 |
Rc | Ro | w | n | change | K | K*chg | Game |
1485 | 1716 | 0.00 | 1 | -0.79 | 20 | -15.80 | |
| Salvador, William Lewis Sulliva | | | 1485 | POR | 0.00 | 1 | -0.79 | 20 | -15.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Taca de Lisboa 2021-22 r. 4 | Lisboa | POR | 2022-03-27 |
Rc | Ro | w | n | change | K | K*chg | Game |
1740 | 1716 | 1.00 | 1 | 0.53 | 20 | 10.60 | |
| Lucio, Jorge | | | 1740 | POR | 1.00 | 1 | 0.53 | 20 | 10.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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