Rapid:
Individual Calculations October 2018 |
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Silva, Fernando Alberto Freitas Total change: -30.60 | | |
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CD Semi-Rapidas Equipas Braga 2018 | Braga | POR | 2018-09-15 |
Rc | Ro | w | n | change | K | K*chg | Game |
1685 | 1677 | 2.50 | 5 | 0.03 | 20 | 0.60 | |
| Pinho, Paulo | | | 2064 | POR | 0.00 | 1 | -0.09 | 20 | -1.80 | | Silva, Pedro Gil Ferreira Da | | | 1634 | POR | 1.00 | 1 | 0.44 | 20 | 8.80 | | Pereira, Carlos Marco | | | 1594 | POR | 1.00 | 1 | 0.39 | 20 | 7.80 | | Parente, Francisco | | | 1320 | POR | 0.50 | 1 | -0.39 | 20 | -7.80 | | Demyanchuk, Sergey | | | 1812 | POR | 0.00 | 1 | -0.32 | 20 | -6.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | CD Semi-Rapidas Braga 2018 | Braga | POR | 2018-09-22 |
Rc | Ro | w | n | change | K | K*chg | Game |
1362 | 1677 | 3.50 | 6 | -1.56 | 20 | -31.20 | |
| Silva, Antonio Jose M. Abreu F | | | 1277 * | POR | 1.00 | 1 | 0.08 | 20 | 1.60 | | Barroso, Simao Oliveira Alvim | | | 1490 | POR | 0.00 | 1 | -0.74 | 20 | -14.80 | | Mano, Alexandre | | | 1576 | POR | 0.50 | 1 | -0.14 | 20 | -2.80 | | Guimaraes, Henrique | | | 1277 * | POR | 0.00 | 1 | -0.92 | 20 | -18.40 | | Silva, Jose Lucas Ferreira | | | 1277 * | POR | 1.00 | 1 | 0.08 | 20 | 1.60 | | Carvalho, Pedro Vieira De | | | 1277 * | POR | 1.00 | 1 | 0.08 | 20 | 1.60 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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