Individual Calculations February 2017 |
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Vandecan, Michel Total change: 10.80 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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19de Limburgs Individueel Kampioenschap voor 50-plussers 2016-2017 Ronde 4 | Lanklaar | BEL | 2017-01-10 |
Rc | Ro | w | n | change | K | K*chg | Game |
2149 | 1812 | 0.50 | 1 | 0.38 | 20 | 7.60 | |
| Schuermans, Robert | | | 2149 | BEL | 0.50 | 1 | 0.38 | 20 | 7.60 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 70ste Limburgse Interclubs 2016-2017 Ronde 5 | Various places in Limburg | BEL | 2017-01-20 |
Rc | Ro | w | n | change | K | K*chg | Game |
1878 | 1812 | 0.50 | 1 | 0.09 | 20 | 1.80 | |
| Verbeek, Geert | | | 1878 | BEL | 0.50 | 1 | 0.09 | 20 | 1.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 19de Limburgs Individueel Kampioenschap voor 50-plussers 2016-2017 Ronde 5 | Landen | BEL | 2017-01-24 |
Rc | Ro | w | n | change | K | K*chg | Game |
1862 | 1812 | 0.50 | 1 | 0.07 | 20 | 1.40 | |
| Indemans, Rudi | | | 1862 | BEL | 0.50 | 1 | 0.07 | 20 | 1.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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