Individual Calculations April 2014 |
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Maggason, Oskar Total change: -76.80 | | |
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Icelandic Team Championship 2013-14 3rd div. round 5-7 | Reykjavik | ISL | 2014-02-28 |
Rc | Ro | w | n | change | K | K*chg | Game |
1594 | 1882 | 0.00 | 3 | -2.48 | 15 | -37.20 | |
| Ingibergsson, Gunnar | | | 1495 | ISL | 0.00 | 1 | -0.91 | 15 | -13.65 | | Steinthorsson, Felix | | | 1536 | ISL | 0.00 | 1 | -0.89 | 15 | -13.35 | | Fridthjofsdottir, Sigurl. Regina | | | 1752 | ISL | 0.00 | 1 | -0.68 | 15 | -10.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | N1 Reykjavik Open 2014 | Reykjavik | ISL | 2014-03-04 |
Rc | Ro | w | n | change | K | K*chg | Game |
1697 | 1882 | 3.00 | 8 | -2.64 | 15 | -39.60 | |
| Klundt, Klaus | m | | 2282 * | GER | 0.00 | 1 | -0.08 | 15 | -1.20 | | Magnusdottir, Veronika Steinunn | | | 1595 | ISL | 1.00 | 1 | 0.16 | 15 | 2.40 | | Runarsson, Gunnar | | | 2048 | ISL | 0.00 | 1 | -0.28 | 15 | -4.20 | | Einarsson, Oskar Long | | | 1599 | ISL | 0.00 | 1 | -0.84 | 15 | -12.60 | | Steinthorsson, Felix | | | 1530 | ISL | 0.50 | 1 | -0.39 | 15 | -5.85 | | Davidsdottir, Nansy | | | 1510 | ISL | 0.50 | 1 | -0.40 | 15 | -6.00 | | Jonasson, Hordur | | | 1526 | ISL | 0.00 | 1 | -0.89 | 15 | -13.35 | | Sigurdarson, Alec Elias | | | 1482 * | ISL | 1.00 | 1 | 0.08 | 15 | 1.20 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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