Individual Calculations November 2021 |
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Jonsson, Kristjan Dagur Total change: 1.60 | | |
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Haustmot TR opinn flokkur 2021 | Reykjavik | ISL | 2021-09-12 |
Rc | Ro | w | n | change | K | K*chg | Game |
1670 | 1785 | 5.00 | 8 | -0.06 | 40 | -2.40 | |
| Olafsson, Arni | | | 1385 * | ISL | 1.00 | 1 | 0.08 | 40 | 3.20 | | Heidarsson, Mikael Bjarki | | | 1522 | ISL | 1.00 | 1 | 0.18 | 40 | 7.20 | | Skarphedinsson, Ingvar Wu | | | 1665 | ISL | 1.00 | 1 | 0.34 | 40 | 13.60 | | Ragnarsson, Johann | | | 1912 | ISL | 0.00 | 1 | -0.33 | 40 | -13.20 | | Jonsson, Johann | | | 1778 | ISL | 1.00 | 1 | 0.49 | 40 | 19.60 | | Heidarsson, Arnar Milutin | | | 1916 | ISL | 0.00 | 1 | -0.32 | 40 | -12.80 | | Thorisson, Benedikt | | | 1636 | ISL | 1.00 | 1 | 0.30 | 40 | 12.00 | | Bjarkason, Brynjar | | | 1543 | ISL | 0.00 | 1 | -0.80 | 40 | -32.00 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Icelandic Team Chess Championship 2021-22 - 3rd div. Round 1-4 | Reykjavik | ISL | 2021-10-01 |
Rc | Ro | w | n | change | K | K*chg | Game |
1696 | 1811 | 2.00 | 3 | 0.10 | 40 | 4.00 | |
| Siggason, Thorvaldur | | | 1528 | ISL | 1.00 | 1 | 0.16 | 40 | 6.40 | | Thoroddsen, Arni | | | 1534 | ISL | 1.00 | 1 | 0.17 | 40 | 6.80 | | Valgardsson, Gudjon Heidar | | | 2025 | ISL | 0.00 | 1 | -0.23 | 40 | -9.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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