Individual Calculations October 2020 |
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Seidl, Vaclav Total change: 0.00 | | |
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CZECH OPEN 2020 - E - 4-member team tournament | Pardubice | CZE | 2020-09-17 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1804 | 0 | 1.50 | 6 | 0.00 | 1611 | | 0.00 | |
| Kupka, Frantisek | | | 2077 | CZE | 0.50 | 1 | 0.00 | | 0.00 | | Kraus, Ondrej | | | 1990 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Semancik, David | | | 1855 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Trasakova, Adela | | | 1694 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Benes, Karel | | | 1656 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Hostasa, Petr | | | 1554 | CZE | 1.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | CZECH OPEN 2020 - B - open rating tournament | Pardubice | CZE | 2020-09-21 |
Rc | Ro | w | n | change | Rp | K | K*chg | Game |
1405 | 0 | 1.00 | 8 | 0.00 | 1083 | | 0.00 | |
| Brousek, Jan | | | 1607 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Macha, Martin | | | 1492 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Schoeppe, Christian | | | 1521 | GER | 0.00 | 1 | 0.00 | | 0.00 | | Janousek, Ladislav | | | 1466 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Fousek, Petr | | | 1293 | CZE | 1.00 | 1 | 0.00 | | 0.00 | | Krejci, Zdenek | | | 1358 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Peglau, Paul David | | | 1305 | GER | 0.00 | 1 | 0.00 | | 0.00 | | Svoboda, Ondrej | | | 1198 | CZE | 0.00 | 1 | 0.00 | | 0.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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