Rapid: Individual Calculations May 2016
 Romanov, Viktor  Total change: 30.20  Rating chartPersonal card
 Rapid - Novosibirsk Cup open 2016 - 2 stage Novosibirsk RUS 2016-03-28
RcRownchangeKK*chgGame
 1944 1800 4.50 9 1.58 20 31.60 
  Koshelev, Vladimir 2126 RUS0.001-0.1320-2.60 
  Chernus, Vyacheslav A. 1400  * RUS1.0010.08201.60 
  Vasiliev, Maxim 1922 RUS0.5010.17203.40 
  Starshov, Sergei 1923 RUS1.0010.672013.40 
  Pozharsky, Nikolai 2127 RUS0.001-0.1320-2.60 
  Kornienko, Peter 1771 RUS1.0010.46209.20 
  Zubarev, Alexander 2043 RUS0.001-0.2020-4.00 
  Romanjko, Arseny 1987 RUS1.0010.742014.80 
  Chigvintsev, Andrei m2200  * RUS0.001-0.0820-1.60 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 Rapid - Siberian Region Champ - 2016. Men Novosibirsk RUS 2016-04-09
RcRownchangeKK*chgGame
 1889 1800 3.50 9 -0.07 20 -1.40 
  Glukhov, Mikhail 2200  * RUS0.001-0.0820-1.60 
  Zubarev, Alexander 2043 RUS0.001-0.2020-4.00 
  Feoktistov, Stepan 1568 RUS1.0010.21204.20 
  Sakhno, Pavel 1957 RUS0.001-0.2920-5.80 
  Solin, Yury 1505 RUS0.501-0.3520-7.00 
  Egorov, Andrey 2082 RUS0.001-0.1620-3.20 
  Khmel, Ilya 1537 RUS1.0010.18203.60 
  Tsygankov, Dmitry 2067 RUS1.0010.822016.40 
  Pimonov, Igor 2042 RUS0.001-0.2020-4.00 
 * Rating difference of more than 400. Please read more at FIDE Handbook

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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