Rapid:
Individual Calculations May 2016 |
|
|
Melikyan, Armen Total change: -19.60 | | |
|
Cosmonautics Day_rapid | Rostov-on-Don | RUS | 2016-04-10 |
Rc | Ro | w | n | change | K | K*chg | Game |
1862 | 1726 | 2.00 | 6 | -0.10 | 20 | -2.00 | |
| Debziev, Dzhabrail | | | 2109 | RUS | 0.00 | 1 | -0.09 | 20 | -1.80 | | Radchenko, Dmitry | | | 2075 | RUS | 0.00 | 1 | -0.11 | 20 | -2.20 | | Kutovoi, Valery | | | 1821 | RUS | 0.00 | 1 | -0.37 | 20 | -7.40 | | Mirzoyan, Lavrenty | | | 1620 | RUS | 1.00 | 1 | 0.36 | 20 | 7.20 | | Mishin, Dmitriy | | | 1573 | RUS | 1.00 | 1 | 0.30 | 20 | 6.00 | | Gasanov, Azim | | | 1972 | RUS | 0.00 | 1 | -0.19 | 20 | -3.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Nashe vremya_rapid | Rostov-on-Don | RUS | 2016-04-17 |
Rc | Ro | w | n | change | K | K*chg | Game |
1897 | 1726 | 1.00 | 6 | -0.88 | 20 | -17.60 | |
| Severin, Nikita | | | 2126 * | RUS | 0.00 | 1 | -0.08 | 20 | -1.60 | | Radchenko, Dmitry | | | 2075 | RUS | 0.00 | 1 | -0.11 | 20 | -2.20 | | Mirzoyan, Lavrenty | | | 1620 | RUS | 1.00 | 1 | 0.36 | 20 | 7.20 | | Shamkhalyan, Alexander | | | 2044 | RUS | 0.00 | 1 | -0.13 | 20 | -2.60 | | Zhabotinskiy, Sergey | | | 1625 | RUS | 0.00 | 1 | -0.64 | 20 | -12.80 | | Slyusarenko, Yuriy | | | 1893 | RUS | 0.00 | 1 | -0.28 | 20 | -5.60 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|