Blitz:
Individual Calculations May 2016 |
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Tereick, Benjamin Total change: -12.80 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
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NRW Blitz-Mannschaftsmeisterschaft 2016 | Suedlohn | GER | 2016-04-23 |
Rc | Ro | w | n | change | K | K*chg | Game |
2270 | 2435 | 12.50 | 19 | -0.64 | 20 | -12.80 | |
| Holtel, Jasper | f | | 2203 | GER | 0.00 | 1 | -0.79 | 20 | -15.80 | | Cekro, Ekrem | m | | 2463 | BEL | 1.00 | 1 | 0.54 | 20 | 10.80 | | Wigger, Jochen | f | | 2325 | GER | 0.00 | 1 | -0.65 | 20 | -13.00 | | Schmitz, Philipp | | | 2171 | GER | 1.00 | 1 | 0.18 | 20 | 3.60 | | Orlov, Andrey | g | | 2467 | RUS | 0.00 | 1 | -0.46 | 20 | -9.20 | | Hoffmann, Michael | g | | 2477 | GER | 0.50 | 1 | 0.06 | 20 | 1.20 | | Bellers, Frank | | | 2216 | GER | 1.00 | 1 | 0.22 | 20 | 4.40 | | Teloeken, Daniel | | | 2035 * | GER | 1.00 | 1 | 0.08 | 20 | 1.60 | | Schulze, Marc | | | 2088 | GER | 1.00 | 1 | 0.11 | 20 | 2.20 | | Becker, Marcel | f | | 2375 | GER | 1.00 | 1 | 0.42 | 20 | 8.40 | | Hiller, Simon | | | 2035 * | GER | 1.00 | 1 | 0.08 | 20 | 1.60 | | Eckardt, Joshua | | | 2133 | GER | 1.00 | 1 | 0.15 | 20 | 3.00 | | Andersson, Ulf | g | | 2529 | SWE | 0.50 | 1 | 0.13 | 20 | 2.60 | | Koscielski, Janusz | f | | 2332 | GER | 1.00 | 1 | 0.36 | 20 | 7.20 | | Braga, Fernando | m | | 2420 | ITA | 0.00 | 1 | -0.52 | 20 | -10.40 | | Grochtmann, Stephan | | | 2079 | GER | 0.50 | 1 | -0.39 | 20 | -7.80 | | Odendahl, Reiner | f | | 2370 | GER | 0.00 | 1 | -0.59 | 20 | -11.80 | | Dahlmann, Dirk | | | 2217 | GER | 1.00 | 1 | 0.22 | 20 | 4.40 | | Limbourg, Philipp | | | 2203 | GER | 1.00 | 1 | 0.21 | 20 | 4.20 | | * Rating difference of more than 400. Please read more at FIDE Handbook | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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