Individual Calculations April 2024
 Giorgetti, Federico  Total change: 76.80  Rating chartPersonal card
 OP 4 Un matto all'ora Civitanova Marche ITA 2024-03-02
RcRownchangeKK*chgGame
 1664 1615 2.50 4 0.75 40 30.00 
  Ripani, Sebastiano 1478 ITA1.0010.324012.80 
  Sulit, Froilan 1756 PHI0.001-0.3140-12.40 
  Battistelli, Gianluca 1845 ITA0.5010.294011.60 
  Giuliani, Matteo 1576 ITA1.0010.454018.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 OP Settimanale Poco a poco Rounds 3-4-5 Civitanova Marche ITA 2024-03-04
RcRownchangeKK*chgGame
 1583 1615 1.50 2 0.40 40 16.00 
  Ruffoni, Enrico 1568 ITA0.501-0.0740-2.80 
  Cosmai, Fabio 1597 ITA1.0010.474018.80 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 
 CIS 2024 - Serie Promozione Marche Girone 2 Falconara Marittima ITA 2024-03-15
RcRownchangeKK*chgGame
 1570 1615 3.00 4 0.77 40 30.80 
  Viozzi, Filippo 1559 ITA0.501-0.0840-3.20 
  Paoletti, Tommaso 1525 ITA1.0010.384015.20 
  Leardini, Mirko 1778 SMR0.5010.22408.80 
  Castellucci, Giovanni 1419 ITA1.0010.254010.00 

Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change)
 

 

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