Individual Calculations April 2022 |
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Mozny, Milos Total change: 0.40 | | |
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2.Bundesliga Ost AUT 2021/22 Round 6-7 | Vienna | AUT | 2022-02-26 |
Rc | Ro | w | n | change | K | K*chg | Game |
2267 | 2249 | 1.00 | 2 | 0.05 | 10 | 0.50 | |
| Sadilek, Maximilian | f | | 2263 | AUT | 0.50 | 1 | 0.02 | 10 | 0.20 | | Neumeier, Klaus | f | | 2271 | AUT | 0.50 | 1 | 0.03 | 10 | 0.30 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Wiener Vereinsmeisterschaft 2021/22 Landesliga Round 8-9 | Vienna | AUT | 2022-03-05 |
Rc | Ro | w | n | change | K | K*chg | Game |
2083 | 2250 | 1.00 | 1 | 0.28 | 10 | 2.80 | |
| Prinzjakowitsch, Bernhard | | | 2083 | AUT | 1.00 | 1 | 0.28 | 10 | 2.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2.Bundesliga Ost AUT 2021/22 Round 8-9 | Vienna | AUT | 2022-03-12 |
Rc | Ro | w | n | change | K | K*chg | Game |
2144 | 2250 | 1.00 | 2 | -0.29 | 10 | -2.90 | |
| Salamon, Werner | | | 2120 | AUT | 0.50 | 1 | -0.18 | 10 | -1.80 | | Miazhynski, Yuri | | | 2167 | AUT | 0.50 | 1 | -0.11 | 10 | -1.10 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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