Individual Calculations February 2023 |
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He, Andrew Total change: 22.80 | | |
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2022 JZMC Rising Stars Reserves | Sydney | AUS | 2022-12-17 |
Rc | Ro | w | n | change | K | K*chg | Game |
1331 | 1367 | 5.50 | 9 | 0.64 | 40 | 25.60 | |
| Tee, Benjamin | | | 1547 | AUS | 0.00 | 1 | -0.26 | 40 | -10.40 | | Ding, Daniel (yulin) | | | 1483 | AUS | 1.00 | 1 | 0.66 | 40 | 26.40 | | Chang, Ethan | | | 1531 | AUS | 0.00 | 1 | -0.28 | 40 | -11.20 | | Huang, Thomas | | | 1213 | AUS | 1.00 | 1 | 0.29 | 40 | 11.60 | | Pan, Renee Yang | | | 1285 | AUS | 0.50 | 1 | -0.11 | 40 | -4.40 | | Zhang, Oliver | | | 1113 | AUS | 1.00 | 1 | 0.19 | 40 | 7.60 | | Wang, Caleb | | | 1224 | AUS | 1.00 | 1 | 0.31 | 40 | 12.40 | | Zhang, Richard | | | 1499 | AUS | 0.00 | 1 | -0.32 | 40 | -12.80 | | Qian, Vicky | | | 1086 | AUS | 1.00 | 1 | 0.16 | 40 | 6.40 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | 2023 Oceania Zonal 3.6 Open | Melbourne | AUS | 2023-01-23 |
Rc | Ro | w | n | change | K | K*chg | Game |
1727 | 1359 | 0.50 | 5 | -0.07 | 40 | -2.80 | |
| Young, Micah | | | 1844 | AUS | 0.50 | 1 | 0.46 | 40 | 18.40 | | Brown, Joshua | | | 1865 | AUS | 0.00 | 1 | -0.04 | 40 | -1.60 | | Bekker, Gary D | c | | 1637 | AUS | 0.00 | 1 | -0.17 | 40 | -6.80 | | He, Caleb | | | 1663 | NZL | 0.00 | 1 | -0.14 | 40 | -5.60 | | Chmiel, Rad | | | 1624 | AUS | 0.00 | 1 | -0.18 | 40 | -7.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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