Rapid:
Individual Calculations November 2019 |
|
|
Noskov, Kirill I. Total change: -11.40 | | ![Rating chart](/imga/chart.gif) ![Personal card](/imga/card.gif) |
|
Overtime Juniors Rapid 2019-4 | St. Petersburg | RUS | 2019-10-06 |
Rc | Ro | w | n | change | K | K*chg | Game |
1250 | 1285 | 2.00 | 5 | -0.72 | 20 | -14.40 | |
| Khalilova, Polina | | | 1012 | RUS | 1.00 | 1 | 0.17 | 20 | 3.40 | | Gorazdov, Fedor | | | 1258 | RUS | 0.50 | 1 | -0.04 | 20 | -0.80 | | Paranichev, Miron | | | 1330 | RUS | 0.00 | 1 | -0.44 | 20 | -8.80 | | Rusanov, Ilya | | | 1502 | RUS | 0.00 | 1 | -0.22 | 20 | -4.40 | | Luresov, Roman | | | 1147 | RUS | 0.50 | 1 | -0.19 | 20 | -3.80 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | SPb B11 Rapid Championship 2019 | St. Petersburg | RUS | 2019-10-19 |
Rc | Ro | w | n | change | K | K*chg | Game |
1304 | 1285 | 3.50 | 7 | 0.15 | 20 | 3.00 | |
| Sannikov, Fedor | | | 1073 | RUS | 0.00 | 1 | -0.77 | 20 | -15.40 | | Dubrovin, Ioann | | | 1500 | RUS | 1.00 | 1 | 0.77 | 20 | 15.40 | | Revyakin, Evgeniy | | | 1373 | RUS | 1.00 | 1 | 0.62 | 20 | 12.40 | | Gorazdov, Fedor | | | 1258 | RUS | 0.50 | 1 | -0.04 | 20 | -0.80 | | Melnikov, Fedor | | | 1201 | RUS | 0.00 | 1 | -0.62 | 20 | -12.40 | | Gorelov, Artem | | | 1513 | RUS | 1.00 | 1 | 0.79 | 20 | 15.80 | | Ismailov, Artem Dm. | | | 1213 | RUS | 0.00 | 1 | -0.60 | 20 | -12.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
|