Rapid:
Individual Calculations April 2020 |
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Glukhov, Dmitriy Total change: 44.20 | | |
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Serpukhov rapid 2020 C U13 | Serpukhov | RUS | 2020-03-01 |
Rc | Ro | w | n | change | K | K*chg | Game |
1307 | 1226 | 2.00 | 5 | -0.20 | 20 | -4.00 | |
| Matveev, Andrey | | | 1763 | RUS | 0.00 | 1 | -0.03 | 20 | -0.60 | | Shanina, Anastasiya | | | 1224 | RUS | 0.00 | 1 | -0.50 | 20 | -10.00 | | Chigareva, Elizaveta | | | 1144 | RUS | 1.00 | 1 | 0.39 | 20 | 7.80 | | Kozlova, Anastasia | | | 1361 | RUS | 0.00 | 1 | -0.32 | 20 | -6.40 | | Shestun, Grigoriy | | | 1041 | RUS | 1.00 | 1 | 0.26 | 20 | 5.20 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | | Egoryevsk Guslitsa Rapid - 2020 | Egoryevsk | RUS | 2020-03-09 |
Rc | Ro | w | n | change | K | K*chg | Game |
1714 | 1226 | 3.00 | 8 | 2.41 | 20 | 48.20 | |
| Ponomarenko, Valery | | | 1874 | RUS | 0.00 | 1 | -0.01 | 20 | -0.20 | | Sukhanov, Grigoriy | | | 1648 | RUS | 1.00 | 1 | 0.93 | 20 | 18.60 | | Kharkin, Alexey | | | 1497 | RUS | 1.00 | 1 | 0.83 | 20 | 16.60 | | Klyukvin, Vladimir | | | 1903 | RUS | 0.00 | 1 | -0.01 | 20 | -0.20 | | Ivanov, Yuri A. | | | 1778 | RUS | 0.00 | 1 | -0.03 | 20 | -0.60 | | Baranov, Andrey I. | | | 1538 | RUS | 1.00 | 1 | 0.86 | 20 | 17.20 | | Mamontov, Viktor | | | 1958 | RUS | 0.00 | 1 | -0.01 | 20 | -0.20 | | Rachkov, Andrey A. | | | 1519 | RUS | 0.00 | 1 | -0.15 | 20 | -3.00 | | Rc - average rating of rated opponents, Ro - rating of a player in a tournament, Rp - rating performance of an unrated player, W - points won in a tournament against rated opponents, N - total number of games against rated opponents, Change - change used for calculation according to formula, K - development coefficient, Kchg - rating change of a player calculated as (K * change) | |
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